The Requiem
Aria
“I've brought them with me.”
Aria "The Requiem" is a Mage hero of the L'Héritage guild with 600 HP, 26 Defense and 4 Range, wielding the active ability "Requiem Barrage".
Notes
A debuff-focused mage who applies Frost and Burn at the same time. Requiem Barrage fires a 2.5-second beam dealing damage plus Frost and Burn every half second. Stacking Magic raises both the damage and the debuff output — a zone-control specialist.
The Crescendo, which grows her Magic and beam duration with each Stall threshold, is the long-game core pick. With multiple mages, The Resplendent boosts everyone's debuff output. She shines brightest when Stall comps and relics drag the fight out.
Stats
| HP | 600 |
|---|---|
| Mana (start/max) | 40 / 110 |
| Mana Regen | 4 |
| Base Attack Damage | 23 |
| Defense | 26 |
| Attack Speed | 0.4/s |
| Crit | 15 |
| Range | 4 |
| Price | 25 |
Starting Skills
Requiem Barrage
Active Skill
[40/110 Mana]
Channel an energy beam for 2.5 seconds.
Each half second, deal 15 + 100% Magic damage, inflict 6.7% Magic Frost, and inflict 10% Magic Burn to all enemies inside the beam.
Rank B Skills (choice of 3)
When ranked up to B, pick one of three options unique to this hero.
The Crescendo
Passive Skill
On Stall trigger, permanently gain 3 Magic.
After Stall (20, Stall 40, and Stall 60), gain +50% Magic and increase the duration of Requiem Barrage by 1 second.
★
The Resplendent
Passive Skill
Mages inflict 20 + 10×Rank% more Debuffs. Backup.
Aria inflicts an additional 50% more Debuffs.
★
The Harmony
Passive Skill
Requiem Barrage Shields Heroes for 50% Magic + 500% Mana Regen.
★
Rank upgrades (choice of 3 at ranks A and S)
A- and S-rank choices are not hero-specific: three options are drawn from a pool of 15 per class.
Rank A pool3 offered out of 15

Mage Armor
At start of combat, if this Hero is in the front row they gain 100% Magic Defense.

Hermit
At start of combat, if this Hero is alone in the back 2 rows they gain +25% Magic and +50% Crit.

Stall Certainty
Stall abilities trigger 6 seconds faster. Backup.

Enchanted Attacks
On auto attack, deal 100% Magic bonus damage.

Arcane Destruction
On cast, gain 100 Crit.

Burning Casts
On cast, inflict 50% Magic Burn on enemies in range.

Burning Absorption
On cast, gain 1 Magic per 8 Burn on enemies in range.

Stalled Heat
After Stall (20), inflict 50% Magic Burn on all enemies.

Magical Growth
At start of combat, Mages permanently gain 15 Magic. Backup.

Freezing Casts
On cast, inflict 25% Magic Frost on enemies in range.

Freezing Absorption
On cast, gain 1 Magic per 5 Frost on enemies in range.

Stalled Cold
After Stall (20), inflict 35% Magic Frost on all enemies.

Stalled Growth
After Stall (30), permanently gain 40 Magic.

Instacast
After Stall (15, Stall 30, and Stall 45), gain 100 Mana.

Fast Cast
Gain 8 Mana Regen and 40 Starting Mana.
Rank S pool3 offered out of 15

Mage Armor
At start of combat, if this Hero is in the front row they gain 100% Magic Defense.

Hermit
At start of combat, if this Hero is alone in the back 2 rows they gain +25% Magic and +50% Crit.

Stall Certainty
Stall abilities trigger 6 seconds faster. Backup.

Enchanted Attacks
On auto attack, deal 100% Magic bonus damage.

Arcane Destruction
On cast, gain 100 Crit.

Burning Casts
On cast, inflict 50% Magic Burn on enemies in range.

Burning Absorption
On cast, gain 1 Magic per 8 Burn on enemies in range.

Stalled Heat
After Stall (20), inflict 50% Magic Burn on all enemies.

Magical Growth
At start of combat, Mages permanently gain 15 Magic. Backup.

Freezing Casts
On cast, inflict 25% Magic Frost on enemies in range.

Freezing Absorption
On cast, gain 1 Magic per 5 Frost on enemies in range.

Stalled Cold
After Stall (20), inflict 35% Magic Frost on all enemies.

Stalled Growth
After Stall (30), permanently gain 40 Magic.

Instacast
After Stall (15, Stall 30, and Stall 45), gain 100 Mana.

Fast Cast
Gain 8 Mana Regen and 40 Starting Mana.
Lore
Current work
A famous singer years before her Awakening. When her powers grew, her voice swelled, a choir rose with it. She still performs, and takes rift contracts between tours; letting her power loose in a rift is the one thing that quiets the choir.
Motivation
The voices grow restless between fights. She's looking for a guild that keeps them singing.