Heroes

All 25 heroes. Click a column header to sort, or a hero name for exact skill numbers, specializations and lore.

Guild
Class
NameGuildClassesHPAttackDefenseAtk. SpeedCritRange
AriaThe RequiemL'HéritageMage60023260.4154
DragomirThe ExecutiveAegis GlobalAssassin80035400.45501
FionaThe MakerAegis GlobalMystic75025310.39153
FunkeThe ShackledA TempleMage65021270.47154
GraceThe SaintFrontlineMystic57520250.38154
GustavThe AnalystAegis GlobalMystic70022300.36153
HoyoungThe NewcomerThe HuntAssassin67537300.47505
IriniSecond WindFrontlineDuelist65031290.54153
KaiThe ShotcallerThe HuntWarrior87546400.38151
KarsuThe FinisherA TempleDuelist65030290.53155
LoganThe ExecutionerFrontlineWarrior82550400.4151
MingThe DrifterThe HuntVanguard110037410.35151
NiklasThe DealerAegis GlobalVanguard115040440.4151
NyxThe StrayThe HuntDuelist80038380.53151
PimentaThe Rose KnightGaia ProjectTank95033580.42151
PollenThe BloomGaia ProjectMystic57520300.42154
RatnaThe MatriarchL'HéritageMage57520270.43154
ReynaThe ContenderFrontlineWarrior85043390.44151
RipThe ButcherA TempleVanguard125041420.42151
RowanThe AnchorGaia ProjectVanguard / Tank100031540.35151
SalThe KeeperGaia ProjectMage72530340.45152
SkornThe BulwarkA TempleTank92530600.38151
TillyThe HeiressL'HéritageWarrior / Duelist75038340.5152
YuunaThe ProfessionalThe HuntAssassin80040390.45501
ZuriThe GorgonL'HéritageTank / Assassin90033520.38501

Every hero costs the same

All 25 heroes are hired for 25; the stronger ones are not priced higher. That means "who do I buy with this gold" is never a question of value for money — only of how a hero fits what you already field. Rather than asking who is strongest, it is faster to look at which relics and items you are holding and ask who they would grow.

What to know before reading the table

Every hero has a 3-way specialization choice at rank B, and that choice changes their role substantially. The numbers in the table are the plain, pre-choice state, so check each hero's page for the options before judging their ceiling. 20 heroes have an active ability, and 16 of those start with it. The rest only gain theirs on a rank up, which makes their early-game presence very different from their late-game one.

Heroes are shaped very differently

HP runs from a low of 575 to 1250 on Rip — more than double. 13 heroes fight at range 1; the rest hit from further back. Only so many bodies fit in the front, and that is what really constrains a lineup. Just 3 heroes hold two classes, which lets class-targeted upgrades hit them twice and makes them a special case.