The Shotcaller
Kai
“Don't have all the fun without me.”
Kai "The Shotcaller" is a Warrior hero of the The Hunt guild with 875 HP, 40 Defense and 1 Range, wielding the active ability "Resolute Strike".
Notes
A warrior who charges up Shields and slams them into damage. Resolute Strike grants a Shield worth 400% of his Attack, then two seconds later unloads a blow boosted by whatever Shield remains. The more Attack you stack, the more literally "defense equals damage".
The Unstoppable, adding +60% Shield gain and Attack whenever he gains a Shield, completes the snowball. Take The Bold for an instant Defense-scaling Shield. His real strength: every Shield from relics or mystics (Fiona, Grace) converts straight into damage.
Stats
| HP | 875 |
|---|---|
| Mana (start/max) | 50 / 105 |
| Mana Regen | 4 |
| Base Attack Damage | 46 |
| Defense | 40 |
| Attack Speed | 0.38/s |
| Crit | 15 |
| Range | 1 |
| Price | 25 |
Starting Skills
Resolute Strike
Active Skill
[50/105 Mana]
Charge up a mighty attack, gaining 300 + 400% Attack + 250% Magic Shields. After 2 seconds, deal 100 + 100% Attack damage plus bonus damage equal to Kai's remaining Shields to surrounding enemies.
Rank B Skills (choice of 3)
When ranked up to B, pick one of three options unique to this hero.
The Unstoppable
Passive Skill
Gain 60 + 25% Attack% more Shields from all sources.
Whenever Kai gains Shields, he also gains 9 + 6×Rank Attack.
★
The Bold
Passive Skill
Resolute Strike hits 1 second faster and affects a larger area.
On cast, gain 250 + 500% Defense lasting Shields.
★
The Intrepid
Passive Skill
For Rush (8), gain 100% Crit.
Whenever a Warrior Crits reduce their target's Defense by 2 + 1×Rank. Backup.
★
Rank upgrades (choice of 3 at ranks A and S)
A- and S-rank choices are not hero-specific: three options are drawn from a pool of 15 per class.
Rank A pool3 offered out of 15

Critical Invigoration
On Crit, heal 50% Crit health and gain 3 Mana.

Critical Attack Growth
On Crit, permanently gain 2 Attack.

Critical Aggression
For Rush (10), gain +100% Crit.

Rush Overdrive
Rush abilities last 3 seconds longer. Backup.

Brutal Force
Gain 100 Attack and 20 Omnivamp.

Victorious Presence
On combat victory, Warriors permanently gain 20 Attack. Backup.

Fight and Win
On damage dealt for Rush (8), gain lasting Shields equal to 50% of the damage dealt.

Critical Attacks
This Hero's auto attacks gain 150 Crit.

Hit Hard, Hit Fast
For Rush (8), gain +100% Attack.

Ranger
Gain 1 Range.

Rush Strength
Warriors gain 2 Attack per Rush trigger this game. Backup.

Shielding Presence
At start of combat, Warriors gain 1000 + 500×Rank lasting Shields. Backup.

Unfiltered Rage
Gain 2 Omnivamp and 2 Crit per 1% of this Hero's missing health.

Shield Power
This Hero gains 1 Attack per 10 Shields it has (Max Bonus: 1000).

Scaling Attack
At start of combat, if this Hero is adjacent to exactly one other Hero they both permanently gain 25 Attack.
Rank S pool3 offered out of 15

Critical Invigoration
On Crit, heal 50% Crit health and gain 3 Mana.

Critical Attack Growth
On Crit, permanently gain 2 Attack.

Critical Aggression
For Rush (10), gain +100% Crit.

Rush Overdrive
Rush abilities last 3 seconds longer. Backup.

Brutal Force
Gain 100 Attack and 20 Omnivamp.

Victorious Presence
On combat victory, Warriors permanently gain 20 Attack. Backup.

Fight and Win
On damage dealt for Rush (8), gain lasting Shields equal to 50% of the damage dealt.

Critical Attacks
This Hero's auto attacks gain 150 Crit.

Hit Hard, Hit Fast
For Rush (8), gain +100% Attack.

Ranger
Gain 1 Range.

Rush Strength
Warriors gain 2 Attack per Rush trigger this game. Backup.

Shielding Presence
At start of combat, Warriors gain 1000 + 500×Rank lasting Shields. Backup.

Unfiltered Rage
Gain 2 Omnivamp and 2 Crit per 1% of this Hero's missing health.

Shield Power
This Hero gains 1 Attack per 10 Shields it has (Max Bonus: 1000).

Scaling Attack
At start of combat, if this Hero is adjacent to exactly one other Hero they both permanently gain 25 Attack.
Lore
Current work
One of the guild's shotcallers. He leads on charm more than rank, and keeps the team together when a fight turns. He made his name soloing a guardian before his squad could catch up, and he's been pushing past what the playbook recommends ever since.
Motivation
The Hunt does steady work, and steady bores him. Yours looks like the one that won't play it safe.