The Finisher
Karsu
“I'm not here to talk.”
Karsu "The Finisher" is a Duelist hero of the A Temple guild with 650 HP, 29 Defense and 5 Range, wielding the active ability "Snowpiercer".
Notes
A backline duelist raining Frost arrows from range 5. Snowpiercer fires 5 arrows, each carrying 100% of both Attack and Magic plus Frost. With a brisk 0.53 attack speed she is a steady Frost supplier.
The Falling Snow doubles the volley to 10 arrows — plainly strong, and past Stall the arrows gain Crit too. With multiple duelists, The Warband shares her permanent per-cast stats with the team. Bundle her with Frost-trigger relics and rank upgrades to anchor a freeze-and-break comp.
Stats
| HP | 650 |
|---|---|
| Mana (start/max) | 40 / 80 |
| Mana Regen | 4 |
| Base Attack Damage | 30 |
| Defense | 29 |
| Attack Speed | 0.53/s |
| Crit | 15 |
| Range | 5 |
| Price | 25 |
Starting Skills
Snowpiercer
Active Skill
[40/80 Mana]
Loose a volley of 5 arrows at nearby enemies. Each arrow deals 25 + 100% Attack + 100% Magic damage and inflicts 4 + 6.7% Attack Speed Frost.
Rank B Skills (choice of 3)
When ranked up to B, pick one of three options unique to this hero.
The Falling Snow
Passive Skill
Snowpiercer fires 5 more arrows.
After Stall (20), Snowpiercer arrows gain 25 + 25×Rank Crit.
★
The Warband
Passive Skill
On cast, permanently gain 1 Crit, 2 Attack, and 3 Attack Speed.
At start of combat, other Duelists gain all stats gained from this ability. Backup.
★
The Frostbite
Passive Skill
On auto attack, fire an additional arrow that inflicts 1 + 1% Attack Speed Frost and deals 1 + 10% Attack% of normal auto attack damage.
★
Rank upgrades (choice of 3 at ranks A and S)
A- and S-rank choices are not hero-specific: three options are drawn from a pool of 15 per class.
Rank A pool3 offered out of 15

Burning Attacks
On auto attack, inflict 1 + 2.5% Attack Speed Burn (Max: 9).

Burning Acceleration
Whenever a Duelist attacks an enemy with Burn, they gain 2 Attack Speed. Backup.

Poisonous Attacks
On auto attack, inflict 1 + 0.8% Attack Speed Poison (Max: 3).

Poisonous Acceleration
Whenever a Duelist attacks an enemy with Poison, they gain 2 Attack Speed. Backup.

Freezing Attacks
On auto attack, inflict 1 + 1.2% Attack Speed Frost (Max: 6).

Freezing Acceleration
Whenever a Duelist attacks an enemy with Frost, they gain 2 Attack Speed. Backup.

Debuff Velocity
On auto attack, gain 1 Crit and 1 Attack per Debuff on the target.

Rush Dynamo
Duelists gain 1 Attack Speed per Rush trigger this game. Backup.

Critical Timing
For Rush (5), gain +50% Crit.
After Stall (20), gain +50% Crit.
Critical Invigoration
On Crit, heal 50% Crit health and gain 3 Mana.

Rolling Speed
Duelists gain 2 Attack Speed per reroll this game. Backup.

Golden Eye
Every 10 auto attacks, gain 1 Shard.

Ranger
Gain 1 Range.

Scaling Speed
At start of combat, if this Hero is adjacent to exactly one other Hero they both permanently gain 20 Attack Speed.

Stall Dynamo
Duelists gain 1 Attack Speed per Stall trigger this game. Backup.
Rank S pool3 offered out of 15

Burning Attacks
On auto attack, inflict 1 + 2.5% Attack Speed Burn (Max: 9).

Burning Acceleration
Whenever a Duelist attacks an enemy with Burn, they gain 2 Attack Speed. Backup.

Poisonous Attacks
On auto attack, inflict 1 + 0.8% Attack Speed Poison (Max: 3).

Poisonous Acceleration
Whenever a Duelist attacks an enemy with Poison, they gain 2 Attack Speed. Backup.

Freezing Attacks
On auto attack, inflict 1 + 1.2% Attack Speed Frost (Max: 6).

Freezing Acceleration
Whenever a Duelist attacks an enemy with Frost, they gain 2 Attack Speed. Backup.

Debuff Velocity
On auto attack, gain 1 Crit and 1 Attack per Debuff on the target.

Rush Dynamo
Duelists gain 1 Attack Speed per Rush trigger this game. Backup.

Critical Timing
For Rush (5), gain +50% Crit.
After Stall (20), gain +50% Crit.
Critical Invigoration
On Crit, heal 50% Crit health and gain 3 Mana.

Rolling Speed
Duelists gain 2 Attack Speed per reroll this game. Backup.

Golden Eye
Every 10 auto attacks, gain 1 Shard.

Ranger
Gain 1 Range.

Scaling Speed
At start of combat, if this Hero is adjacent to exactly one other Hero they both permanently gain 20 Attack Speed.

Stall Dynamo
Duelists gain 1 Attack Speed per Stall trigger this game. Backup.
Lore
Current work
She's a frost duelist: patient, exact, and the one who actually finishes the fights everyone else in the punk guild loves starting. She came over from Aegis Global, Dragomir's department officially, and whatever she walked away with isn't on any record. A Temple offered her a contract on the spot.
Motivation
She doesn't think the big, official guilds will ever end this crisis. If your guild does things differently, she'll listen.