Ming

The Drifter

Ming

“So this is where the world sends me next.”

Guild: The HuntClass: VanguardBurnRush

Ming "The Drifter" is a Vanguard hero of the The Hunt guild with 1100 HP, 41 Defense and 1 Range, with the passive ability "Inner Flame".

Notes

A vanguard who passively burns everything next to him. Inner Flame applies Burn scaling with his Max HP to adjacent enemies every second, doubling during Rush (5). With 1100 HP he does his job just by standing in the enemy line — the foundation of Burn comps.

The Searing adds an area stun plus Burn for an aggressive opener; with multiple vanguards, The Tempered raises everyone's Max HP. Stacking Max HP grows both his Burn and his durability, so HP items come first. Pair him with fellow burners like Funke.

Stats

HP1100
Mana (start/max)30 / 70
Mana Regen4
Base Attack Damage37
Defense41
Attack Speed0.35/s
Crit15
Range1
Price25

Starting Skills

Inner Flame

Passive Skill

Each second, inflict 0.2% Max HP Burn on adjacent enemies.

For Rush (5), double the Burn.

Rank B Skills (choice of 3)

When ranked up to B, pick one of three options unique to this hero.

The Searing

Active Skill

[30/70 Mana]

Searing Mantra

Channel flames to deal 100 + 25% Max HP + 100% Magic damage, inflict 5 Burn per Rush triggered this game, and Stun all surrounding enemies for 3 seconds.

The Tempered

Passive Skill

For Rush (15), Vanguards gain 25 + 25×Rank% Max HP. Backup.

The Enlightened

Passive Skill

Increase the duration of Rush abilities by 1 + 1×Rank seconds.

For Rush (0), Ming is immune to damage.

Rank upgrades (choice of 3 at ranks A and S)

A- and S-rank choices are not hero-specific: three options are drawn from a pool of 15 per class.

Rank A pool3 offered out of 15
  • Bulk Formation

    At start of combat, give this Hero and adjacent Heroes 25% Max HP Max HP.

  • Vindictive Shields

    The first time each combat this Hero goes below 50% Max HP, they gain 50% Max HP Shields and deal 50% Max HP damage to adjacent enemies.

  • Calming Presence

    Vanguards gain 13 + 10×Rank HP/S. Backup.

  • Distraction

    After Stall (10, Stall 20, Stall 30, Stall 40, and Stall 50): Taunt all enemies.

  • Intimidating Aura

    Each second, deal 2% Max HP damage to adjacent enemies.

  • Rushed Offense

    On Rush trigger, gain 100 Max HP, 12 Attack, and 10 Attack Speed.

  • Rushed Size

    For Rush (12), gain +100% Max HP.

  • Rush Overdrive

    Rush abilities last 3 seconds longer. Backup.

  • Burning Aura

    On auto attack or when auto attacked, inflict 1 + 0.1% Max HP Burn on the enemy (Max: 5).

  • Aggressive Presence

    Vanguards gain 40 + 40×Rank Attack. Backup.

  • Burning Eye

    At start of combat, inflict 2% Max HP Burn on all enemies.

  • Burning Restoration

    On auto attack or when auto attacked, if the enemy has Burn gain 1 HP/S.

  • Violent Presence

    Whenever a Vanguard auto attacks or is auto attacked, they gain 25 Shields. Backup.

  • Brutal Vitality

    Gain 1000 Max HP and 20 Omnivamp.

  • Shield Line

    At start of combat, give all Heroes in the front 2 rows 66% Max HP Shields.

Rank S pool3 offered out of 15
  • Bulk Formation

    At start of combat, give this Hero and adjacent Heroes 25% Max HP Max HP.

  • Vindictive Shields

    The first time each combat this Hero goes below 50% Max HP, they gain 50% Max HP Shields and deal 50% Max HP damage to adjacent enemies.

  • Calming Presence

    Vanguards gain 13 + 10×Rank HP/S. Backup.

  • Distraction

    After Stall (10, Stall 20, Stall 30, Stall 40, and Stall 50): Taunt all enemies.

  • Intimidating Aura

    Each second, deal 2% Max HP damage to adjacent enemies.

  • Rushed Offense

    On Rush trigger, gain 100 Max HP, 12 Attack, and 10 Attack Speed.

  • Rushed Size

    For Rush (12), gain +100% Max HP.

  • Rush Overdrive

    Rush abilities last 3 seconds longer. Backup.

  • Burning Aura

    On auto attack or when auto attacked, inflict 1 + 0.1% Max HP Burn on the enemy (Max: 5).

  • Aggressive Presence

    Vanguards gain 40 + 40×Rank Attack. Backup.

  • Burning Eye

    At start of combat, inflict 2% Max HP Burn on all enemies.

  • Burning Restoration

    On auto attack or when auto attacked, if the enemy has Burn gain 1 HP/S.

  • Violent Presence

    Whenever a Vanguard auto attacks or is auto attacked, they gain 25 Shields. Backup.

  • Brutal Vitality

    Gain 1000 Max HP and 20 Omnivamp.

  • Shield Line

    At start of combat, give all Heroes in the front 2 rows 66% Max HP Shields.

Lore

Current work

He's a frontliner with a particular kind of fire: solid, dependable, quiet in the briefing. Ming owns what fits in one bag and has never needed more. Guilds kept offering him a career path; he kept politely losing the paperwork. The Hunt is lenient enough to keep him on anyway - knowing full well that one morning, his bag will be gone.

Motivation

Ming lives in the moment, and it takes something real to grab his attention. There's something in how you lead that he can't quite let drift past.