Rowan

The Anchor

Rowan

“You're safe with me.”

Guild: Gaia ProjectClass: VanguardClass: TankStall

Rowan "The Anchor" is a Vanguard/Tank hero of the Gaia Project guild with 1000 HP, 54 Defense and 1 Range, with the passive ability "Hearty".

Notes

A frontline wall with both vanguard and tank classes. After Stall (10), his passive Hearty grants Healing per second scaling with Max HP and Defense — the longer the fight, the harder he is to sink. Fault Line combines a self-Shield with a frontal stun.

The Protector, stacking Shields and bonus damage on every auto attack, is the core pick for offense and defense alike. The Friend permanently grows Max HP and Defense per Stall and raises all tanks and vanguards from the backup slot. Plant him at the center of a Stall comp to buy time for your carries.

Stats

HP1000
Mana (start/max)60 / 110
Mana Regen4
Base Attack Damage31
Defense54
Attack Speed0.35/s
Crit15
Range1
Price25

Starting Skills

Hearty

Passive Skill

After Stall (10), gain 2 + 1% Max HP + 6.7% Defense HP/S.

Rank B Skills (choice of 3)

When ranked up to B, pick one of three options unique to this hero.

The Tectonic

Active Skill

[60/110 Mana]

Fault Line

Gain 33% Max HP Shields, then deal 50 + 25% Max HP + 200% Defense + 100% Magic damage and Stun enemies in front of Rowan for 4 seconds.

The Protector

Passive Skill

On auto attack, gain 3% Max HP Shields, then deal bonus damage equal to 75 + 25×Rank% of current Shields (Max Damage: 1000% Max HP.

The Friend

Passive Skill

On Stall trigger, permanently gain 20 Max HP and 4 Defense. Backup.

Backup Only: At start of combat, Tanks and Vanguards gain all Defense and Max HP gained from this ability.

Rank upgrades (choice of 3 at ranks A and S)

A- and S-rank choices are not hero-specific: three options are drawn from a pool of 15 per class.

Rank A pool (Vanguard)3 offered out of 15
  • Bulk Formation

    At start of combat, give this Hero and adjacent Heroes 25% Max HP Max HP.

  • Vindictive Shields

    The first time each combat this Hero goes below 50% Max HP, they gain 50% Max HP Shields and deal 50% Max HP damage to adjacent enemies.

  • Calming Presence

    Vanguards gain 13 + 10×Rank HP/S. Backup.

  • Distraction

    After Stall (10, Stall 20, Stall 30, Stall 40, and Stall 50): Taunt all enemies.

  • Intimidating Aura

    Each second, deal 2% Max HP damage to adjacent enemies.

  • Rushed Offense

    On Rush trigger, gain 100 Max HP, 12 Attack, and 10 Attack Speed.

  • Rushed Size

    For Rush (12), gain +100% Max HP.

  • Rush Overdrive

    Rush abilities last 3 seconds longer. Backup.

  • Burning Aura

    On auto attack or when auto attacked, inflict 1 + 0.1% Max HP Burn on the enemy (Max: 5).

  • Aggressive Presence

    Vanguards gain 40 + 40×Rank Attack. Backup.

  • Burning Eye

    At start of combat, inflict 2% Max HP Burn on all enemies.

  • Burning Restoration

    On auto attack or when auto attacked, if the enemy has Burn gain 1 HP/S.

  • Violent Presence

    Whenever a Vanguard auto attacks or is auto attacked, they gain 25 Shields. Backup.

  • Brutal Vitality

    Gain 1000 Max HP and 20 Omnivamp.

  • Shield Line

    At start of combat, give all Heroes in the front 2 rows 66% Max HP Shields.

Rank S pool (Vanguard)3 offered out of 15
  • Bulk Formation

    At start of combat, give this Hero and adjacent Heroes 25% Max HP Max HP.

  • Vindictive Shields

    The first time each combat this Hero goes below 50% Max HP, they gain 50% Max HP Shields and deal 50% Max HP damage to adjacent enemies.

  • Calming Presence

    Vanguards gain 13 + 10×Rank HP/S. Backup.

  • Distraction

    After Stall (10, Stall 20, Stall 30, Stall 40, and Stall 50): Taunt all enemies.

  • Intimidating Aura

    Each second, deal 2% Max HP damage to adjacent enemies.

  • Rushed Offense

    On Rush trigger, gain 100 Max HP, 12 Attack, and 10 Attack Speed.

  • Rushed Size

    For Rush (12), gain +100% Max HP.

  • Rush Overdrive

    Rush abilities last 3 seconds longer. Backup.

  • Burning Aura

    On auto attack or when auto attacked, inflict 1 + 0.1% Max HP Burn on the enemy (Max: 5).

  • Aggressive Presence

    Vanguards gain 40 + 40×Rank Attack. Backup.

  • Burning Eye

    At start of combat, inflict 2% Max HP Burn on all enemies.

  • Burning Restoration

    On auto attack or when auto attacked, if the enemy has Burn gain 1 HP/S.

  • Violent Presence

    Whenever a Vanguard auto attacks or is auto attacked, they gain 25 Shields. Backup.

  • Brutal Vitality

    Gain 1000 Max HP and 20 Omnivamp.

  • Shield Line

    At start of combat, give all Heroes in the front 2 rows 66% Max HP Shields.

Rank A pool (Tank)3 offered out of 15
  • Second Wind

    After Stall (35), heal 100% Max HP, gain 100 Mana, and gain +20% Defense.

  • Stall Certainty

    Stall abilities trigger 6 seconds faster. Backup.

  • Stalled Defense

    On Stall trigger, gain 45 Defense.

  • Resolute

    When auto attacked, gain 1 Defense.

  • Distraction

    After Stall (10, Stall 20, Stall 30, Stall 40, and Stall 50): Taunt all enemies.

  • Freezing Presence

    Tanks gain +33% Defense against damage from enemies with Frost. Backup.

  • Spiked

    When auto attacked, deal 50% Defense damage to adjacent enemies.

  • The Best Offense...

    Tanks gain 1 Attack and 1 Magic per 3 Defense they have. Backup.

  • Freezing Aura

    When auto attacked, inflict 1 + 1% Defense Frost on the attacker (Max: 6).

  • Freezing Restoration

    When auto attacked by an enemy with Frost, gain 2 HP/S.

  • Poisonous Aura

    When auto attacked, inflict 1 + 0.4% Defense Poison on the attacker (Max: 3).

  • Poisonous Restoration

    When auto attacked by an enemy with Poison, gain 2 HP/S.

  • Poisonous Presence

    Tanks gain +33% Defense against damage from enemies with Poison. Backup.

  • Protector

    This Hero gains +20% Defense for each enemy targeting it.

  • Rear Support

    At start of combat, if this Hero is in the back row all Heroes gain +75% Defense.

Rank S pool (Tank)3 offered out of 15
  • Second Wind

    After Stall (35), heal 100% Max HP, gain 100 Mana, and gain +20% Defense.

  • Stall Certainty

    Stall abilities trigger 6 seconds faster. Backup.

  • Stalled Defense

    On Stall trigger, gain 45 Defense.

  • Resolute

    When auto attacked, gain 1 Defense.

  • Distraction

    After Stall (10, Stall 20, Stall 30, Stall 40, and Stall 50): Taunt all enemies.

  • Freezing Presence

    Tanks gain +33% Defense against damage from enemies with Frost. Backup.

  • Spiked

    When auto attacked, deal 50% Defense damage to adjacent enemies.

  • The Best Offense...

    Tanks gain 1 Attack and 1 Magic per 3 Defense they have. Backup.

  • Freezing Aura

    When auto attacked, inflict 1 + 1% Defense Frost on the attacker (Max: 6).

  • Freezing Restoration

    When auto attacked by an enemy with Frost, gain 2 HP/S.

  • Poisonous Aura

    When auto attacked, inflict 1 + 0.4% Defense Poison on the attacker (Max: 3).

  • Poisonous Restoration

    When auto attacked by an enemy with Poison, gain 2 HP/S.

  • Poisonous Presence

    Tanks gain +33% Defense against damage from enemies with Poison. Backup.

  • Protector

    This Hero gains +20% Defense for each enemy targeting it.

  • Rear Support

    At start of combat, if this Hero is in the back row all Heroes gain +75% Defense.

Lore

Current work

He's the wall the rest of the team forms up behind. Rowan spent six years mining crystals out of rifts for a mining company. The more crystals they took, the more the rifts started acting strange. He couldn't prove mining was the cause, but he believed it. Gaia was the first to say out loud what his gut already knew: take less, listen more.

Motivation

Nobody ever truly leaves the Gaia community behind, but Rowan would join any guild that has a chance to end the crisis and cares about consequences. He'll know within a day whether yours does.