The Keeper
Sal
“See? We're still here.”
Sal "The Keeper" is a Mage hero of the Gaia Project guild with 725 HP, 34 Defense and 2 Range, wielding the active ability "Permafrost".
Notes
A mage whose attacks splash Frost onto nearby enemies. Permafrost is a stacking self-buff that makes every attack ripple damage and Frost outward. He freezes through sheer volume of hits, sharing the Frost-supplier role with Karsu.
The Breezy grows Attack Speed and Magic on every debuff applied — in a debuff comp it accelerates the team just sitting in the backup slot. The Brisk lets the splash damage Crit and turns him into a carry. The Lover pairing with Pimenta, lined up front-and-back, is a fun formation too.
Stats
| HP | 725 |
|---|---|
| Mana (start/max) | 50 / 100 |
| Mana Regen | 4 |
| Base Attack Damage | 30 |
| Defense | 34 |
| Attack Speed | 0.45/s |
| Crit | 15 |
| Range | 2 |
| Price | 25 |
Starting Skills
Permafrost
Active Skill
[50/100 Mana]
Sal empowers her attacks, causing them to also hit the nearest enemy to Sal's target, dealing 10 + 50% Magic bonus damage and inflicting 1 + 1×Rank Frost. This ability stacks.
Rank B Skills (choice of 3)
When ranked up to B, pick one of three options unique to this hero.
The Breezy
Passive Skill
Whenever a Mage or Duelist inflicts a Debuff, they gain 1×Rank Attack Speed and 1 + 1×Rank Magic. Backup.
★
The Lover
Passive Skill
At start of combat, Heroes directly in front of Sal permanently gain 20 Defense. Pimenta gains 20 more.
★
The Brisk
Passive Skill
Bonus damage from Permafrost can Crit.
On Crit, inflict 1 + 1×Rank Frost.
On cast, Sal gains 33% Attack + 33% Magic Crit.
★
Rank upgrades (choice of 3 at ranks A and S)
A- and S-rank choices are not hero-specific: three options are drawn from a pool of 15 per class.
Rank A pool3 offered out of 15

Mage Armor
At start of combat, if this Hero is in the front row they gain 100% Magic Defense.

Hermit
At start of combat, if this Hero is alone in the back 2 rows they gain +25% Magic and +50% Crit.

Stall Certainty
Stall abilities trigger 6 seconds faster. Backup.

Enchanted Attacks
On auto attack, deal 100% Magic bonus damage.

Arcane Destruction
On cast, gain 100 Crit.

Burning Casts
On cast, inflict 50% Magic Burn on enemies in range.

Burning Absorption
On cast, gain 1 Magic per 8 Burn on enemies in range.

Stalled Heat
After Stall (20), inflict 50% Magic Burn on all enemies.

Magical Growth
At start of combat, Mages permanently gain 15 Magic. Backup.

Freezing Casts
On cast, inflict 25% Magic Frost on enemies in range.

Freezing Absorption
On cast, gain 1 Magic per 5 Frost on enemies in range.

Stalled Cold
After Stall (20), inflict 35% Magic Frost on all enemies.

Stalled Growth
After Stall (30), permanently gain 40 Magic.

Instacast
After Stall (15, Stall 30, and Stall 45), gain 100 Mana.

Fast Cast
Gain 8 Mana Regen and 40 Starting Mana.
Rank S pool3 offered out of 15

Mage Armor
At start of combat, if this Hero is in the front row they gain 100% Magic Defense.

Hermit
At start of combat, if this Hero is alone in the back 2 rows they gain +25% Magic and +50% Crit.

Stall Certainty
Stall abilities trigger 6 seconds faster. Backup.

Enchanted Attacks
On auto attack, deal 100% Magic bonus damage.

Arcane Destruction
On cast, gain 100 Crit.

Burning Casts
On cast, inflict 50% Magic Burn on enemies in range.

Burning Absorption
On cast, gain 1 Magic per 8 Burn on enemies in range.

Stalled Heat
After Stall (20), inflict 50% Magic Burn on all enemies.

Magical Growth
At start of combat, Mages permanently gain 15 Magic. Backup.

Freezing Casts
On cast, inflict 25% Magic Frost on enemies in range.

Freezing Absorption
On cast, gain 1 Magic per 5 Frost on enemies in range.

Stalled Cold
After Stall (20), inflict 35% Magic Frost on all enemies.

Stalled Growth
After Stall (30), permanently gain 40 Magic.

Instacast
After Stall (15, Stall 30, and Stall 45), gain 100 Mana.

Fast Cast
Gain 8 Mana Regen and 40 Starting Mana.
Lore
Current work
She has always been keeping small things since she was a child: pressed flowers, faded photographs, small acts of preservation. Her Awakening carries the same instinct: frost that can shatter but also preserve, depending what's needed. It's the same frost that slows the poison in Pimenta's veins.
Motivation
She goes where Pimenta goes. Bring the day closer when none of this is needed anymore, and she'll work twice as hard to get there.