Shards synergies

Everything related to Shards. Combine a "generates" entry with a "reacts" entry for a synergy (classified automatically from description wording, so the occasional entry may be misfiled).

ShardsStallRushShieldsPoisonBurnFrostCritHealingDebuffsStealthStun

Shards are the currency for buying upgrades in the shop. What makes them special is how many effects react to the act of generating them — your economy literally becomes combat power.

Farm generation counts with producers like Tilly or Niklas, then pair them with reactors that fire on generation (relics converting it into Shields or damage). Effects that count total generation grow all game, so set them up early.

Generates Shards (46)

Heroes (3)

NiklasRed Hot Deals

When Niklas survives combat, consume the item in his left-most item slot. Permanently gain 100% of its stats and gain Shards equal to 80% its value.

For Rush (14), auto attacks inflict 1 + 0.2% Max HP Burn per equipped item.

TillyLuxurious

Gain 25% Attack Attack Speed and 25% Attack Speed Attack.

Every 25 auto attacks, gain 2 + 2×Rank Shards.

DragomirDevour

Gain 1 + 10% Crit Omnivamp, then deal 250 + 200% Magic + 1000% Omnivamp damage.

On kill, gain 2 + 2×Rank Shards.

Specializations (7)

The HunterHoyoung

Killshot gains 50 + 50×Rank Crit the first 1 + 1×Rank times it is cast each combat.

On kill, gain 1 Shard for each hex from the enemy.

The CollectorYuuna

Shuriken Shadow Strike fires an additional shuriken.

On kill, gain 1d5 Shards then permanently increase the Shards generated from this ability by 1. Triggers once per combat.

The Right HandFiona

Every 5 casts, create a random item and gain 2 + 1×Rank Shards.

The StylishTilly

Gain an item slot.

On auto attack, deal bonus damage per Shard generated this game.

The InvestorGustav

At start of combat, spend 4 Shards to give Gustav an Investment. Give all Heroes 2 Mana Regen per Investment. Backup.

Every 5 Investments, gain 30 Shards.

The AvalancheGustav

On cast, gain 1 Shard.

On Shards generated, gain 1 Mana Regen and 5 Magic.

The GreedyDragomir

Devour generates 2 + 1×Rank more Shards on kill.

On cast, consume 2 Shards to permanently gain 1 + 1×Rank Omnivamp and 1 + 1×Rank Crit.

Items (3)

Thief's DaggerRare

On kill, gain 3 Shards.

Golden HelmetRare

After Stall (30), gain 3 Shards.

Sacrificial ScytheEpic

At start of combat, lose 25% Max HP.

The first time each combat the holder reaches 100% Max HP, gain 5 Shards.

Relics (27)

Shard LatticeCommon

On combat victory, gain 3 Shards.

Assassin's MementoRare

At start of combat, gain 4 Shards per Assassin in combat.

Deceleration NexusRare

Every 2 Stall triggers, gain 1 Shard.

Acceleration NexusRare

Every 2 Rush triggers, gain 1 Shard.

Shard ExtractorRare

On combat victory, gain 6 Shards.

Shard ConstructorRare

After Stall (30), gain 9 Shards.

Assassin's Elevation PrismEpic

Whenever an Assassin kills an enemy they permanently gain 7 Crit then you gain 1 Shard per 100 Crit they have (Max: 10).

Trigger Bounty ActivatorEpic

Every other Stall trigger, gain 1 Shard.

Every other Rush trigger, gain 1 Shard.

Deceleration FiligreeEpic

After Stall (30 and Stall 60), gain 12 Shards.

Acceleration FiligreeEpic

On kill for Rush (20), gain 12 Shards.

Shard Precision PrismEpic

Heroes gain Crit equal to the number of Shards in bank (Max: 1000).

Assassin's Payday BannerUnique

Whenever an Assassin kills an enemy, gain 4 Shards.

Mystic's Payday BannerUnique

Every 5 times a Mystic casts, gain 1 Shard.

Starter Kit: Instant ShardsUnique

Gain 7 Shards.

Shard MaximizerUnique

Gain interest on saved Shards. At the end each combat, gain 1 additional Shard per 5 Shards in your bank (Max: 20. Does not count towards generation).

Starter BundleUnique

Gain a random common item, a random common relic, and 5 Shards.

Shard PouchUnique

Gain 15 Shards.

Survivor CharmUnique

Gain 1 extra Shard per surviving Hero at end of combat.

Start with 5 fewer Shards.

All InUnique

Gain 40 Shards.

Start with Emergency Rewind unavailable.

The Rift Puppy's CrySingle Battle Boost

Gain 25 additional Shards for killing the Act Boss.

Single CombatSingle Battle Boost

Defeat the Forest Golem in single combat to gain 15 Shards.

To swap Heroes, drag a Hero from the <b>Reserves</b> on top of your current one.

EnduranceSingle Battle Boost

Survive for 30 seconds to gain 10 Shards.

Enemies in this combat are immune to damage.

EnduranceSingle Battle Boost

Survive for 40 seconds to gain 20 Shards.

Enemies in this combat are immune to damage.

EnduranceSingle Battle Boost

Survive for 50 seconds to gain 30 Shards.

Enemies in this combat are immune to damage.

DemolitionSingle Battle Boost

Kill the Turtle in under 20 seconds to gain 10 Shards.

DemolitionSingle Battle Boost

Kill the Turtle in under 20 seconds to gain 20 Shards.

DemolitionSingle Battle Boost

Kill the Turtle in under 20 seconds to gain 30 Shards.

Rank upgrades (6)

Shard CollectorAssassin / rank A・S

Every other Crit, gain 1 Shard.

Shard PlundererAssassin / rank A・S

On kill, gain 8 Shards.

Golden EyeDuelist / rank A・S

Every 10 auto attacks, gain 1 Shard.

Shard WeaverMystic / rank A・S

Every other cast, gain 2 Shards.

Sideline SupportMystic / rank A・S

Backup Only: At start of combat, gain 5 Shards and give Heroes 500 + 500×Rank Shields.

Stall BatteryMystic / rank A・S

On Stall trigger, gain 1 Shard and give Heroes 3 Mana Regen. Backup.

Reacts to Shards (18)

Specializations (4)

The HoarderNiklas

Whenever a Vanguard or Tank is auto attacked, they deal 1 damage to the attacker per Shard generated this game. Backup.

The AvalancheGustav

On cast, gain 1 Shard.

On Shards generated, gain 1 Mana Regen and 5 Magic.

The GreedyDragomir

Devour generates 2 + 1×Rank more Shards on kill.

On cast, consume 2 Shards to permanently gain 1 + 1×Rank Omnivamp and 1 + 1×Rank Crit.

The KingpinDragomir

For Rush (8), Assassins and Vanguards gain 1 Omnivamp and 1 Crit per Shard generated this game. Backup.

Items (5)

Brawler's LedgerRare

Gain 1 Attack per 8 Shards generated this game.

Magician's LedgerRare

Gain 1 Magic per 8 Shards generated this game.

The Golden StandardEpic

Gain 1 Attack, 1 Magic, 1 Attack Speed, and 1 Defense per 12 Shards generated this game.

Greedy ShivUnique

On Shards generated, deal 750 damage to all enemies.

Greedy GauntletUnique

On Shards generated, give all Heroes 1250 Shields.

Relics (8)

Shield Investment FiligreeEpic

At start of combat and after Stall (20), spend 1 Shard to apply lasting Shields to all Heroes, then permanently increase the amount of Shields this applies by 50.

Shard Energy VelocitizerEpic

Heroes gain 1 Attack Speed per 5 Shards you've generated this game.

Assassin's Greed BannerUnique

Assassins gain 1 Attack and 1 Magic per 5 Shards you've generated this game.

Duelist's Precision BannerUnique

Duelists gain 1 Crit per 5 Shards you've generated this game.

Shard FluctuatorUnique

On Shards generated, deal 500 damage to all enemies.

Shard ResonatorUnique

On Shards generated, Heroes gain 1000 Shields.

Shard MaximizerUnique

Gain interest on saved Shards. At the end each combat, gain 1 additional Shard per 5 Shards in your bank (Max: 20. Does not count towards generation).

Shard Power ExtractorLegendary

On Shards generated, deal damage to all enemies equal to 10% of their Max HP (Minimum: 2500 damage).

Rank upgrades (1)

Banked PresenceAssassin / rank A・S

For Rush (10), Assassins gain 1 Crit per Shard in bank. Backup.

Other mentions (20)

Relics (20)

Starter Kit: Temporary Shard BoostUnique

For Combat #2 and Combat #3, earn 2 extra Shards per surviving Hero at end of combat.

Starter Kit: Sustained Shard BoostUnique

Until the Act Boss, earn 1 extra Shard per surviving Hero at end of combat.

Item WindfallUnique

Get 5 random common items.

Start with 5 fewer Shards.

Crest WindfallUnique

Get two random items which make a Hero count as having an additional class.

Start with 5 fewer Shards.

Item BazaarUnique

Items cost 2 fewer Shards.

Fast TrackUnique

Instantly rank up the above Hero.

Start with 10 fewer Shards.

Stability SystemUnique

Emergency Rewind starts with 30 more Shards.

Warrior EquipmentUnique

Get an item which benefits Warriors.

Start with 5 fewer Shards.

Tank EquipmentUnique

Get an item which benefits Tanks.

Start with 5 fewer Shards.

Vanguard EquipmentUnique

Get an item which benefits Vanguards.

Start with 5 fewer Shards.

Assassin EquipmentUnique

Get an item which benefits Assassins.

Start with 5 fewer Shards.

Duelist EquipmentUnique

Get an item which benefits Duelists.

Start with 5 fewer Shards.

Mystic EquipmentUnique

Get an item which benefits Mystics.

Start with 5 fewer Shards.

Mage EquipmentUnique

Get an item which benefits Mages.

Start with 5 fewer Shards.

The Jagged ChasmSingle Battle Boost

Heroes lose 10% basic stats.

Combats rewards 10 more Shards per victory.

The Fairy RingSingle Battle Boost

Earn no Shards for combat victory.

Get woundedHawkRelicId when this expires.

The DebtorSingle Battle Boost

Earn 5 fewer Shards for combat victory.

The DebtorSingle Battle Boost

Earn 15 fewer Shards for combat victory.

The Cursed UrnSingle Battle Boost

Earn 10 fewer Shards for combat victory.

The Well of TemptationSingle Battle Boost

Earn 5 fewer Shards for combat victory.