Crit synergies

Everything related to Crit. Combine a "generates" entry with a "reacts" entry for a synergy (classified automatically from description wording, so the occasional entry may be misfiled).

ShardsStallRushShieldsPoisonBurnFrostCritHealingDebuffsStealthStun

Crit is the % chance for auto attacks and active abilities to deal double damage. Anything above 100 is not wasted — each point adds 1% Crit damage instead.

With no effective cap, it scales as far as you can stack it. Heroes starting at 50 (Hoyoung, Yuuna, Zuri, Dragomir) are its natural users, and effects reacting to Crits turn the trigger count itself into a resource.

Generates Crit (66)

Heroes (1)

HoyoungKillshot

Fire an arrow at the farthest enemy. It deals 250 + 250% Attack + 250% Magic damage and gains 25 + 100% Crit additional Crit.

Specializations (13)

The HunterHoyoung

Killshot gains 50 + 50×Rank Crit the first 1 + 1×Rank times it is cast each combat.

On kill, gain 1 Shard for each hex from the enemy.

The SniperHoyoung

Always choose to target the furthest enemy.

Auto attacks gain 10 + 10×Rank Attack and 3 + 3×Rank Crit for each hex from the enemy.

The ChampionReyna

Gain 2 Attack per Rush triggered this game.

For Rush (5), Warriors gain 1 Crit and 1 Omnivamp per Rush triggered this game. Backup.

The ShadowYuuna

When Yuuna goes below 75% Max HP, she gains Stealth for 4 seconds. Triggers once per combat.

Whenever Yuuna gains Stealth, she gains 30 Mana and permanently gains 5 + 5×Rank Crit.

The NightshadeYuuna

Shuriken Shadow Strike gains +150% Crit against Poisoned enemies.

Whenever an Assassin Crits, they inflict 4 + 4×Rank Poison. Backup.

The MomentousLogan

On kill, gain 40 Mana and permanently gain 15 Attack and 5 Crit.

The SharpTilly

For Rush (10), Warriors gain 8 + 8×Rank% Attack and 4 + 4×Rank% Crit. Backup.

After Stall (20), Duelists gain 8 + 8×Rank% Attack Speed and 4 + 4×Rank% Crit. Backup.

The ElegantTilly

Gain 4 + 4×Rank Crit and 4 + 4×Rank Omnivamp, then deal 75 + 150% Attack + 150% Attack Speed + 150% Magic damage to all enemies in Tilly's range.

The MagnanimousRatna

Starfall also hits the lowest health enemy the first 2 + 1×Rank times it is cast each combat.

On kill, gain Stealth for 4 seconds and permanently gain 3 + 3×Rank Crit.

The Falling SnowKarsu

Snowpiercer fires 5 more arrows.

After Stall (20), Snowpiercer arrows gain 25 + 25×Rank Crit.

The WarbandKarsu

On cast, permanently gain 1 Crit, 2 Attack, and 3 Attack Speed.

At start of combat, other Duelists gain all stats gained from this ability. Backup.

The BriskSal

Bonus damage from Permafrost can Crit.

On Crit, inflict 1 + 1×Rank Frost.

On cast, Sal gains 33% Attack + 33% Magic Crit.

The KingpinDragomir

For Rush (8), Assassins and Vanguards gain 1 Omnivamp and 1 Crit per Shard generated this game. Backup.

Items (7)

Assassin's HoodRare

On kill, if held by an Assassin this item gains 4 Crit.

Executioner's AxeRare

Gain 1 Crit per 1% missing health on the holder's target.

Assassin's GlyphEpic

The holder counts as an Assassin during combat. If they were already an Assassin, they gain +30% Crit.

Ring of the LeechEpic

Whenever an enemy takes Poison damage, gain 1 Crit and 1 HP/S.

Wizard's FocusEpic

At start of combat, if the holder is the only Hero in the back 2 rows they gain 50 Starting Mana and 50 Crit.

Shielding FlaskUnique

Gain 30 Crit and 4 Mana Regen while Shielded.

Force CrystalUnique

At start of combat, give the holder and adjacent Heroes 100 Attack Speed and 50 Crit.

At end of combat, destroy this item if it has been used 3 times.

Relics (32)

Assassin's MedallionCommon

Assassins gain 15 Crit.

Precision LatticeCommon

Each Hero's first attack against each enemy gains 250 Crit.

Backline AggressorCommon

At start of combat, Heroes in the back row gain 10 Attack Speed and 15 Crit.

Warrior's EmblemRare

If there is a Warrior in combat, your Hero's auto attacks gain 50 Crit.

Mage's EmblemRare

If there is a Mage in combat, your Hero's active abilities gain 100 Crit.

Martial AmplifierRare

Assassins, Duelists, and Warriors gain 15 Crit, 20 Attack Speed, and 25 Attack.

Acceleration ReactorRare

On Rush trigger, give Heroes 5 Crit and 10 Attack Speed.

Precision ReactorRare

For Rush (10), Heroes gain 60 Crit.

Precise CodexRare

Heroes gain 1d4 Crit.

On combat victory, permanently increase the Crit gained by 4.

Backline SharpenerRare

At start of combat, Heroes in the back row gain 25 Crit and increased move speed.

Assassin's Elevation PrismEpic

Whenever an Assassin kills an enemy they permanently gain 7 Crit then you gain 1 Shard per 100 Crit they have (Max: 10).

Assassin's Supremacy FiligreeEpic

For Rush (4), Assassins gain Stealth and 200 Crit.

Acceleration PrismEpic

On Rush trigger, give Heroes 15 Crit.

Venom Precision PrismEpic

Whenever an enemy takes Poison damage, Heroes gain 2 Crit.

Shard Precision PrismEpic

Heroes gain Crit equal to the number of Shards in bank (Max: 1000).

Martial Backup PrismEpic

Heroes gain 10 Crit per rank of each Assassin in the reserves, 15 Attack Speed per rank of each Duelist in the reserves, and 20 Attack per rank of each Warrior in the reserves.

Duelist's Precision BannerUnique

Duelists gain 1 Crit per 5 Shards you've generated this game.

Warrior's Precise ReflectionUnique

Warriors gain 25 Attack and 15 Crit.

Assassin's Combative ReflectionUnique

Assassins gain 15 Crit and 25 Attack.

Assassin's Enchanted ReflectionUnique

Assassins gain 15 Crit and 25 Magic.

Duelist's Precise ReflectionUnique

Duelists gain 20 Attack Speed and 15 Crit.

Mage's Precise ReflectionUnique

Mages gain 25 Magic and 15 Crit.

Shield FluctuatorUnique

Heroes gain 15 Crit and 4 Mana Regen while Shielded.

Starter Kit: Instant Rare Crit ItemUnique

Get a rare item which gives Crit to the holder.

Starter Kit: Instant Crit BoostUnique

A Hero permanently gained 20 Crit.

Starter Kit: Temporary Crit GrowthUnique

At the start of Combat #2 and Combat #3, Heroes permanently gain 7 Crit.

Starter Kit: Sustained CritUnique

Until the Act Boss, Heroes gain 25 Crit.

Strange Red Fruit: Crit BoostUnique

Heroes gain 15 Crit.

Crit ParcelUnique

Get a random rare item that gives Crit.

Assassin's Ambush EngineLegendary

Heroes gain 30 Crit.

Whenever an Assassin auto attacks while Stealthed, they inflict Poison on their target equal to 75% of their Crit.

At start of combat, Assassins in the back 2 rows gain Stealth for 5 seconds and target the most threatening enemy.

Martial Energy CrystalLegendary

Auto attacks by Assassins, Duelists, and Warriors gain 100 Crit.

SharpenedSingle Battle Boost

Heroes gain 25 Attack, 15 Attack Speed, and 20 Crit.

Rank upgrades (13)

Critical AggressionWarrior / rank A・S

For Rush (10), gain +100% Crit.

Critical AttacksWarrior / rank A・S

This Hero's auto attacks gain 150 Crit.

Unfiltered RageWarrior / rank A・S

Gain 2 Omnivamp and 2 Crit per 1% of this Hero's missing health.

Poisonous EdgeAssassin / rank A・S

Gain +50% Crit against enemies with Poison.

Enforced PresenceAssassin / rank A・S

On Rush trigger, Assassins gain 15 Crit, 12 Attack, and 12 Magic. Backup.

Aim True, Aim QuickAssassin / rank A・S

For Rush (10), gain +100% Crit.

Banked PresenceAssassin / rank A・S

For Rush (10), Assassins gain 1 Crit per Shard in bank. Backup.

From the ShadowsAssassin / rank A・S

At start of combat, if this Hero is in the back row they gain +100% Crit and Stealth for 5 seconds.

Brutal PrecisionAssassin / rank A・S

Gain 60 Crit and 20 Omnivamp.

Debuff VelocityDuelist / rank A・S

On auto attack, gain 1 Crit and 1 Attack per Debuff on the target.

Critical TimingDuelist / rank A・S

For Rush (5), gain +50% Crit.

After Stall (20), gain +50% Crit.

HermitMage / rank A・S

At start of combat, if this Hero is alone in the back 2 rows they gain +25% Magic and +50% Crit.

Arcane DestructionMage / rank A・S

On cast, gain 100 Crit.

Reacts to Crit (22)

Heroes (2)

ZuriStone Skin

On Crit, permanently gain 1 Defense and 1 Magic. Triggers 2 + 5% Crit + 1.7% Defense times per combat.

RatnaStarfall

Conjure celestial magic to deal 190+150|250|450|750% Magic damage.

On kill, permanently gain 10 + 10×Rank Magic.

On Crit, Stun all enemies for .5+.5×Rank seconds.

Specializations (3)

The NightshadeYuuna

Shuriken Shadow Strike gains +150% Crit against Poisoned enemies.

Whenever an Assassin Crits, they inflict 4 + 4×Rank Poison. Backup.

The BriskSal

Bonus damage from Permafrost can Crit.

On Crit, inflict 1 + 1×Rank Frost.

On cast, Sal gains 33% Attack + 33% Magic Crit.

The IntrepidKai

For Rush (8), gain 100% Crit.

Whenever a Warrior Crits reduce their target's Defense by 2 + 1×Rank. Backup.

Items (3)

Toxic DartRare

On Crit, inflict 3 Poison.

Serrated DaggerEpic

On Crit, reduce the target's Defense by 3.

Toxic ShivUnique

On Crit, inflict 1 Poison.

Relics (10)

Precision NexusRare

On Crit, the Hero that Crit heals 40 and gains 4 Mana.

Precise CodexRare

Heroes gain 1d4 Crit.

On combat victory, permanently increase the Crit gained by 4.

Warrior's Sundering FiligreeEpic

For Rush (8), whenever a Warrior Crits an enemy reduce the enemy's Defense by 20.

Assassin's Elevation PrismEpic

Whenever an Assassin kills an enemy they permanently gain 7 Crit then you gain 1 Shard per 100 Crit they have (Max: 10).

Critical Absorption PrismEpic

On Crit, the Hero that Crit steals 60 Max HP from their target.

Warrior's Mending BannerUnique

Whenever a Warrior Crits, they heal equal to 50% of their Attack.

Warrior's Bravery BannerUnique

Whenever a Warrior Crits, they deal bonus damage equal to 100% of their Attack.

Assassin's Patience BannerUnique

Whenever an Assassin Crits, they permanently gain 1 Attack and 1 Magic.

Assassin's Ambush EngineLegendary

Heroes gain 30 Crit.

Whenever an Assassin auto attacks while Stealthed, they inflict Poison on their target equal to 75% of their Crit.

At start of combat, Assassins in the back 2 rows gain Stealth for 5 seconds and target the most threatening enemy.

Critical SingularityLegendary

At start of combat, each Hero with less than 150 Crit has their Crit set to 150. Each Hero with 150 or more Crit has their Attack Speed, Attack, and Magic set to 150 if they had less than 150 of those stats.

Rank upgrades (4)

Critical InvigorationWarrior / rank A・S, Assassin / rank A・S, Duelist / rank A・S

On Crit, heal 50% Crit health and gain 3 Mana.

Critical Attack GrowthWarrior / rank A・S

On Crit, permanently gain 2 Attack.

Poisonous BurstAssassin / rank A・S

On Crit, inflict 1 + 6.7% Crit Poison on the target.

Critical Offense GrowthAssassin / rank A・S

On Crit, permanently gain 1 Attack and 1 Magic.

Other mentions (3)

Specializations (1)

The GreedyDragomir

Devour generates 2 + 1×Rank more Shards on kill.

On cast, consume 2 Shards to permanently gain 1 + 1×Rank Omnivamp and 1 + 1×Rank Crit.

Relics (1)

Strange Blue Fruit: Crit DrainedUnique

Heroes lose 7 Crit.

Rank upgrades (1)

Shard CollectorAssassin / rank A・S

Every other Crit, gain 1 Shard.