Shields synergies
Everything related to Shields. Combine a "generates" entry with a "reacts" entry for a synergy (classified automatically from description wording, so the occasional entry may be misfiled).
Shields absorb damage before HP does. They normally expire after 10 seconds, but "lasting" Shields never fade with time.
Combine granters (mystics like Fiona and Grace) with reactors that convert Shields into Attack or fire on gaining one (Kai, Reyna) — defense literally becomes offense. Effects scaling with Shield amount work harder the more you grant.
Generates Shields (59)
Heroes (7)
ReynaTriple Threat
Unleash a 3-punch combo. Each punch counts as an auto attack that deals 100 + 100% Attack + 50% Magic% damage (Max: 500%) and gives Reyna lasting Shields equal to 33% of the damage dealt.
PollenSanctuary of Bloom
Create a flower field for 5 seconds.
Each second, inflict 1 + 12.5% Mana Regen Poison on enemies and apply 10 + 100% Magic Shields to Heroes inside the flower field.
Each second after Stall (15), heal Heroes inside the flower field for 10 + 50% Magic.
FionaVault Spark
Spark a protective vault. Apply 250 + 250% Magic Shields to the 1 + 8.3% Mana Regen lowest current % Max HP Heroes.
RowanFault Line
Gain 33% Max HP Shields, then deal 50 + 25% Max HP + 200% Defense + 100% Magic damage and Stun enemies in front of Rowan for 4 seconds.
SkornCome At Me!
Taunt all enemies and gain 10 + 10% Defense + 10% Magic Shields per Stall triggered this game. After 5 seconds, deal damage to all enemies targeting Skorn equal to 50% of his remaining Shield.
KaiResolute Strike
Charge up a mighty attack, gaining 300 + 400% Attack + 250% Magic Shields. After 2 seconds, deal 100 + 100% Attack damage plus bonus damage equal to Kai's remaining Shields to surrounding enemies.
GraceSalvation
Bless the lowest % Max HP Hero, applying 125+125|250|500|750% Magic Shields for 5 + 25% Mana Regen seconds and healing them for half that amount.
After Stall (20), this ability can target and resurrect dead Heroes.
Specializations (12)
The BrawlerReyna
Triple Threat applies 33% more Shields.
Gain 1 Attack per 12 Shields, up to 33% Max HP Attack.
The ExecutiveNiklas
Gain two item slots.
For Rush (15), gain 33% Max HP Shields per equipped item.
The LustrousFiona
On cast, gain 33% Max HP Shields.
Whenever an enemy damages a Shielded Hero, inflict 1×Rank Burn on that enemy per 20 Shields removed. Backup.
The TectonicRowan
Gain 33% Max HP Shields, then deal 50 + 25% Max HP + 200% Defense + 100% Magic damage and Stun enemies in front of Rowan for 4 seconds.
The ProtectorRowan
On auto attack, gain 3% Max HP Shields, then deal bonus damage equal to 75 + 25×Rank% of current Shields (Max Damage: 1000% Max HP.
The HaughtySkorn
Taunt all enemies and gain 10 + 10% Defense + 10% Magic Shields per Stall triggered this game. After 5 seconds, deal damage to all enemies targeting Skorn equal to 50% of his remaining Shield.
The Winter's BiteSkorn
Whenever Skorn inflicts Poison, he inflicts an equal amount of Frost.
Whenever Skorn inflicts Frost, he gains 10×Rank Shields.
The JuggernautLogan
Whenever Logan deals damage with Execution, he gains lasting Shields equal to 75 + 50×Rank% of the damage dealt.
The GlacierGustav
Blizzard applies 100% Defense more Shields and always targets Gustav.
After Stall (25 and Stall 50), permanently gain 2 + 2×Rank Defense.
Gain 60 + 25% Attack% more Shields from all sources.
Whenever Kai gains Shields, he also gains 9 + 6×Rank Attack.
The BoldKai
Resolute Strike hits 1 second faster and affects a larger area.
On cast, gain 250 + 500% Defense lasting Shields.
The SelflessGrace
After Stall (10), Salvation targets all Heroes.
Backup Only: After Stall (20 and Stall 40), apply 333 + 333×Rank Shields to all Heroes and heal them for half that amount.
Items (7)
Runic BucklerRare
At start of combat, the holder gains a Shield equal to 400% of their Defense.
Guardian's LanternRare
At start of combat, the holder and adjacent Heroes gain a Shield equal to 10% of the holder's Max HP.
Amulet of ShieldsEpic
Whenever the holder applies Shields, apply 25% more.
Shielding FlaskUnique
Gain 30 Crit and 4 Mana Regen while Shielded.
Shielding VestUnique
At start of combat, gain 500 Shields.
Hasty VestUnique
On Rush trigger, gain 250 Shields.
Greedy GauntletUnique
On Shards generated, give all Heroes 1250 Shields.
Relics (23)
Shield GeneratorCommon
At start of combat, Heroes gain 400 lasting Shields.
Vanguard's EmblemRare
Every 5 seconds if there is a Vanguard in combat, Heroes gain 150 Shields.
Mystic's MementoRare
At start of combat, Heroes gain a 15% Max HP Shield per Mystic in combat.
Deceleration ReactorRare
On Stall trigger, give Heroes a 10% Max HP Shield and 8 Mana.
Shield BastionRare
After Stall (15), Heroes gain a lasting 33% Max HP Shield.
Protective DifferentiatorRare
After Stall (15 and Stall 30), give Heroes a lasting 1% Max HP Shield for each time you've rerolled the shop this game.
Trigger Safeguard ActivatorEpic
On Stall or Rush trigger, give Heroes a lasting 10% Max HP Shield and 2 Mana Regen.
Deceleration AegisEpic
After Stall (15, Stall 30, and Stall 45), Heroes gain 800 lasting Shields.
Shield ConverterEpic
Whenever a Hero gains Shields from any source but itself, damage the nearest enemy to them for 33% of the Shield applied.
Shield Investment FiligreeEpic
At start of combat and after Stall (20), spend 1 Shard to apply lasting Shields to all Heroes, then permanently increase the amount of Shields this applies by 50.
Glacial Guard PrismEpic
Whenever a Hero inflicts Frost, they gain 6 Shields per Frost inflicted.
Warrior's Aegis BannerUnique
At start of combat, Warriors gain a lasting Shield equal to 500% of their Attack.
Vanguard's Aegis BannerUnique
At start of combat, Vanguards gain Shields equal to 25% of their Max HP.
Shield FluctuatorUnique
Heroes gain 15 Crit and 4 Mana Regen while Shielded.
Shield BaubleUnique
At start of combat, heroes gain 250 lasting Shields.
Acceleration ResonatorUnique
On Rush trigger, Heroes gain 250 Shields.
Shard ResonatorUnique
On Shards generated, Heroes gain 1000 Shields.
Warrior's Bloodshield EngineLegendary
Heroes gain 50 Attack.
Whenever a Warrior deals damage, they gain lasting Shields equal to 15% of the damage dealt.
Mystic's Abundance EngineLegendary
Heroes gain 8 Mana Regen.
Whenever a Mystic Shields a Hero, give that Hero lasting Shields equal to 50% of the Shield applied.
Temporal Alignment CrystalLegendary
On Stall trigger, deal 8 damage to all enemies for each Rush you've triggered this game.
On Rush trigger, give 8 lasting Shields to all Heroes for each Stall you've triggered this game.
Defensive Energy CrystalLegendary
At start of combat, Tanks and Vanguards gain Shields equal to 100% of their Max HP.
After Stall (20 and Stall 40), Tanks and Vanguards gain Shields equal to 1000% of their Defense.
Arcane Energy CrystalLegendary
Whenever a Mage or Mystic casts, they deal damage equal to 100% of their Magic to all enemies and apply Shields equal to 1000% of their Mana Regen to all Heroes.
Demon's FuryAct Boss
Whenever an enemy reaches 50% remaining Max HP, it gains 20 Attack Speed and Shields equal to 10% of its Max HP.
Rank upgrades (10)
Fight and WinWarrior / rank A・S
On damage dealt for Rush (8), gain lasting Shields equal to 50% of the damage dealt.
Shielding PresenceWarrior / rank A・S
At start of combat, Warriors gain 1000 + 500×Rank lasting Shields. Backup.
Vindictive ShieldsVanguard / rank A・S
The first time each combat this Hero goes below 50% Max HP, they gain 50% Max HP Shields and deal 50% Max HP damage to adjacent enemies.
Violent PresenceVanguard / rank A・S
Whenever a Vanguard auto attacks or is auto attacked, they gain 25 Shields. Backup.
Shield LineVanguard / rank A・S
At start of combat, give all Heroes in the front 2 rows 66% Max HP Shields.
Sideline SupportMystic / rank A・S
Backup Only: At start of combat, gain 5 Shards and give Heroes 500 + 500×Rank Shields.
Shield MagnificationMystic / rank A・S
When this Hero applies Shields, apply 50% more Shields.
Shield FormationMystic / rank A・S
At start of combat, give this Hero and adjacent Heroes 250 + 250% Magic + 1000% Mana Regen Shields.
Protective MagicMystic / rank A・S
On cast, give the lowest percent health Hero 100 + 500% Mana Regen Shields.
Debuff ProtectionMystic / rank A・S
On cast, give the lowest percent health Hero 1 Shield per 2 Debuffs on all enemies.
Reacts to Shields (12)
Specializations (4)
The BrawlerReyna
Triple Threat applies 33% more Shields.
Gain 1 Attack per 12 Shields, up to 33% Max HP Attack.
The BloomerPollen
After Stall (15), Double Sanctuary of Bloom's healing and Shielding. It lasts 1 second longer.
The LustrousFiona
On cast, gain 33% Max HP Shields.
Whenever an enemy damages a Shielded Hero, inflict 1×Rank Burn on that enemy per 20 Shields removed. Backup.
The RadiantGrace
Whenever a Mystic Shields a Hero, give that Hero 6 + 4×Rank Attack and Magic. Backup.
Items (1)
Shattering CharmEpic
Whenever the holder Shields another Hero, damage all enemies equal to 33% of the Shield applied.
Relics (6)
Shield RepriserRare
Whenever an enemy damages a Hero's Shields, deal 75% of the damage back to the source.
Mystic's Inundation PrismEpic
Whenever a Mystic Shields a Hero, damage their nearest enemy for 50% of the Shield applied.
Mystic's Barrier BannerUnique
Whenever a Mystic casts, they Shield the lowest-health Hero equal to 500% of their Mana Regen.
Mystic's Protection BannerUnique
Whenever a Mystic casts, they Shield the nearest Hero equal to the total number of Debuff stacks on all enemies.
Mystic's Abundance EngineLegendary
Heroes gain 8 Mana Regen.
Whenever a Mystic Shields a Hero, give that Hero lasting Shields equal to 50% of the Shield applied.
Shield Fragmentation EngineLegendary
Whenever an enemy damages a Hero's Shields, deal 200% of the damage back to the source.
Rank upgrades (1)
Shield PowerWarrior / rank A・S
This Hero gains 1 Attack per 10 Shields it has (Max Bonus: 1000).
Other mentions (2)
Heroes (1)
GustavBlizzard
Create a Blizzard for 5 seconds.
Each second, inflict 1 + 12.5% Mana Regen Frost and deal 10 + 50% Magic damage to enemies inside the Blizzard. Shield Heroes inside it for 10 + 100% Magic.
Specializations (1)
The HarmonyAria
Requiem Barrage Shields Heroes for 50% Magic + 500% Mana Regen.