Shields synergies

Everything related to Shields. Combine a "generates" entry with a "reacts" entry for a synergy (classified automatically from description wording, so the occasional entry may be misfiled).

ShardsStallRushShieldsPoisonBurnFrostCritHealingDebuffsStealthStun

Shields absorb damage before HP does. They normally expire after 10 seconds, but "lasting" Shields never fade with time.

Combine granters (mystics like Fiona and Grace) with reactors that convert Shields into Attack or fire on gaining one (Kai, Reyna) — defense literally becomes offense. Effects scaling with Shield amount work harder the more you grant.

Generates Shields (59)

Heroes (7)

ReynaTriple Threat

Unleash a 3-punch combo. Each punch counts as an auto attack that deals 100 + 100% Attack + 50% Magic% damage (Max: 500%) and gives Reyna lasting Shields equal to 33% of the damage dealt.

PollenSanctuary of Bloom

Create a flower field for 5 seconds.

Each second, inflict 1 + 12.5% Mana Regen Poison on enemies and apply 10 + 100% Magic Shields to Heroes inside the flower field.

Each second after Stall (15), heal Heroes inside the flower field for 10 + 50% Magic.

FionaVault Spark

Spark a protective vault. Apply 250 + 250% Magic Shields to the 1 + 8.3% Mana Regen lowest current % Max HP Heroes.

RowanFault Line

Gain 33% Max HP Shields, then deal 50 + 25% Max HP + 200% Defense + 100% Magic damage and Stun enemies in front of Rowan for 4 seconds.

SkornCome At Me!

Taunt all enemies and gain 10 + 10% Defense + 10% Magic Shields per Stall triggered this game. After 5 seconds, deal damage to all enemies targeting Skorn equal to 50% of his remaining Shield.

KaiResolute Strike

Charge up a mighty attack, gaining 300 + 400% Attack + 250% Magic Shields. After 2 seconds, deal 100 + 100% Attack damage plus bonus damage equal to Kai's remaining Shields to surrounding enemies.

GraceSalvation

Bless the lowest % Max HP Hero, applying 125+125|250|500|750% Magic Shields for 5 + 25% Mana Regen seconds and healing them for half that amount.

After Stall (20), this ability can target and resurrect dead Heroes.

Specializations (12)

The BrawlerReyna

Triple Threat applies 33% more Shields.

Gain 1 Attack per 12 Shields, up to 33% Max HP Attack.

The ExecutiveNiklas

Gain two item slots.

For Rush (15), gain 33% Max HP Shields per equipped item.

The LustrousFiona

On cast, gain 33% Max HP Shields.

Whenever an enemy damages a Shielded Hero, inflict 1×Rank Burn on that enemy per 20 Shields removed. Backup.

The TectonicRowan

Gain 33% Max HP Shields, then deal 50 + 25% Max HP + 200% Defense + 100% Magic damage and Stun enemies in front of Rowan for 4 seconds.

The ProtectorRowan

On auto attack, gain 3% Max HP Shields, then deal bonus damage equal to 75 + 25×Rank% of current Shields (Max Damage: 1000% Max HP.

The HaughtySkorn

Taunt all enemies and gain 10 + 10% Defense + 10% Magic Shields per Stall triggered this game. After 5 seconds, deal damage to all enemies targeting Skorn equal to 50% of his remaining Shield.

The Winter's BiteSkorn

Whenever Skorn inflicts Poison, he inflicts an equal amount of Frost.


Whenever Skorn inflicts Frost, he gains 10×Rank Shields.

The JuggernautLogan

Whenever Logan deals damage with Execution, he gains lasting Shields equal to 75 + 50×Rank% of the damage dealt.

The GlacierGustav

Blizzard applies 100% Defense more Shields and always targets Gustav.

After Stall (25 and Stall 50), permanently gain 2 + 2×Rank Defense.

The UnstoppableKai

Gain 60 + 25% Attack% more Shields from all sources.

Whenever Kai gains Shields, he also gains 9 + 6×Rank Attack.

The BoldKai

Resolute Strike hits 1 second faster and affects a larger area.

On cast, gain 250 + 500% Defense lasting Shields.

The SelflessGrace

After Stall (10), Salvation targets all Heroes.

Backup Only: After Stall (20 and Stall 40), apply 333 + 333×Rank Shields to all Heroes and heal them for half that amount.

Items (7)

Runic BucklerRare

At start of combat, the holder gains a Shield equal to 400% of their Defense.

Guardian's LanternRare

At start of combat, the holder and adjacent Heroes gain a Shield equal to 10% of the holder's Max HP.

Amulet of ShieldsEpic

Whenever the holder applies Shields, apply 25% more.

Shielding FlaskUnique

Gain 30 Crit and 4 Mana Regen while Shielded.

Shielding VestUnique

At start of combat, gain 500 Shields.

Hasty VestUnique

On Rush trigger, gain 250 Shields.

Greedy GauntletUnique

On Shards generated, give all Heroes 1250 Shields.

Relics (23)

Shield GeneratorCommon

At start of combat, Heroes gain 400 lasting Shields.

Vanguard's EmblemRare

Every 5 seconds if there is a Vanguard in combat, Heroes gain 150 Shields.

Mystic's MementoRare

At start of combat, Heroes gain a 15% Max HP Shield per Mystic in combat.

Deceleration ReactorRare

On Stall trigger, give Heroes a 10% Max HP Shield and 8 Mana.

Shield BastionRare

After Stall (15), Heroes gain a lasting 33% Max HP Shield.

Protective DifferentiatorRare

After Stall (15 and Stall 30), give Heroes a lasting 1% Max HP Shield for each time you've rerolled the shop this game.

Trigger Safeguard ActivatorEpic

On Stall or Rush trigger, give Heroes a lasting 10% Max HP Shield and 2 Mana Regen.

Deceleration AegisEpic

After Stall (15, Stall 30, and Stall 45), Heroes gain 800 lasting Shields.

Shield ConverterEpic

Whenever a Hero gains Shields from any source but itself, damage the nearest enemy to them for 33% of the Shield applied.

Shield Investment FiligreeEpic

At start of combat and after Stall (20), spend 1 Shard to apply lasting Shields to all Heroes, then permanently increase the amount of Shields this applies by 50.

Glacial Guard PrismEpic

Whenever a Hero inflicts Frost, they gain 6 Shields per Frost inflicted.

Warrior's Aegis BannerUnique

At start of combat, Warriors gain a lasting Shield equal to 500% of their Attack.

Vanguard's Aegis BannerUnique

At start of combat, Vanguards gain Shields equal to 25% of their Max HP.

Shield FluctuatorUnique

Heroes gain 15 Crit and 4 Mana Regen while Shielded.

Shield BaubleUnique

At start of combat, heroes gain 250 lasting Shields.

Acceleration ResonatorUnique

On Rush trigger, Heroes gain 250 Shields.

Shard ResonatorUnique

On Shards generated, Heroes gain 1000 Shields.

Warrior's Bloodshield EngineLegendary

Heroes gain 50 Attack.

Whenever a Warrior deals damage, they gain lasting Shields equal to 15% of the damage dealt.

Mystic's Abundance EngineLegendary

Heroes gain 8 Mana Regen.

Whenever a Mystic Shields a Hero, give that Hero lasting Shields equal to 50% of the Shield applied.

Temporal Alignment CrystalLegendary

On Stall trigger, deal 8 damage to all enemies for each Rush you've triggered this game.

On Rush trigger, give 8 lasting Shields to all Heroes for each Stall you've triggered this game.

Defensive Energy CrystalLegendary

At start of combat, Tanks and Vanguards gain Shields equal to 100% of their Max HP.

After Stall (20 and Stall 40), Tanks and Vanguards gain Shields equal to 1000% of their Defense.

Arcane Energy CrystalLegendary

Whenever a Mage or Mystic casts, they deal damage equal to 100% of their Magic to all enemies and apply Shields equal to 1000% of their Mana Regen to all Heroes.

Demon's FuryAct Boss

Whenever an enemy reaches 50% remaining Max HP, it gains 20 Attack Speed and Shields equal to 10% of its Max HP.

Rank upgrades (10)

Fight and WinWarrior / rank A・S

On damage dealt for Rush (8), gain lasting Shields equal to 50% of the damage dealt.

Shielding PresenceWarrior / rank A・S

At start of combat, Warriors gain 1000 + 500×Rank lasting Shields. Backup.

Vindictive ShieldsVanguard / rank A・S

The first time each combat this Hero goes below 50% Max HP, they gain 50% Max HP Shields and deal 50% Max HP damage to adjacent enemies.

Violent PresenceVanguard / rank A・S

Whenever a Vanguard auto attacks or is auto attacked, they gain 25 Shields. Backup.

Shield LineVanguard / rank A・S

At start of combat, give all Heroes in the front 2 rows 66% Max HP Shields.

Sideline SupportMystic / rank A・S

Backup Only: At start of combat, gain 5 Shards and give Heroes 500 + 500×Rank Shields.

Shield MagnificationMystic / rank A・S

When this Hero applies Shields, apply 50% more Shields.

Shield FormationMystic / rank A・S

At start of combat, give this Hero and adjacent Heroes 250 + 250% Magic + 1000% Mana Regen Shields.

Protective MagicMystic / rank A・S

On cast, give the lowest percent health Hero 100 + 500% Mana Regen Shields.

Debuff ProtectionMystic / rank A・S

On cast, give the lowest percent health Hero 1 Shield per 2 Debuffs on all enemies.

Reacts to Shields (12)

Specializations (4)

The BrawlerReyna

Triple Threat applies 33% more Shields.

Gain 1 Attack per 12 Shields, up to 33% Max HP Attack.

The BloomerPollen

After Stall (15), Double Sanctuary of Bloom's healing and Shielding. It lasts 1 second longer.

The LustrousFiona

On cast, gain 33% Max HP Shields.

Whenever an enemy damages a Shielded Hero, inflict 1×Rank Burn on that enemy per 20 Shields removed. Backup.

The RadiantGrace

Whenever a Mystic Shields a Hero, give that Hero 6 + 4×Rank Attack and Magic. Backup.

Items (1)

Shattering CharmEpic

Whenever the holder Shields another Hero, damage all enemies equal to 33% of the Shield applied.

Relics (6)

Shield RepriserRare

Whenever an enemy damages a Hero's Shields, deal 75% of the damage back to the source.

Mystic's Inundation PrismEpic

Whenever a Mystic Shields a Hero, damage their nearest enemy for 50% of the Shield applied.

Mystic's Barrier BannerUnique

Whenever a Mystic casts, they Shield the lowest-health Hero equal to 500% of their Mana Regen.

Mystic's Protection BannerUnique

Whenever a Mystic casts, they Shield the nearest Hero equal to the total number of Debuff stacks on all enemies.

Mystic's Abundance EngineLegendary

Heroes gain 8 Mana Regen.

Whenever a Mystic Shields a Hero, give that Hero lasting Shields equal to 50% of the Shield applied.

Shield Fragmentation EngineLegendary

Whenever an enemy damages a Hero's Shields, deal 200% of the damage back to the source.

Rank upgrades (1)

Shield PowerWarrior / rank A・S

This Hero gains 1 Attack per 10 Shields it has (Max Bonus: 1000).

Other mentions (2)

Heroes (1)

GustavBlizzard

Create a Blizzard for 5 seconds.

Each second, inflict 1 + 12.5% Mana Regen Frost and deal 10 + 50% Magic damage to enemies inside the Blizzard. Shield Heroes inside it for 10 + 100% Magic.

Specializations (1)

The HarmonyAria

Requiem Barrage Shields Heroes for 50% Magic + 500% Mana Regen.