Stall synergies
Everything related to Stall. Combine a "generates" entry with a "reacts" entry for a synergy (classified automatically from description wording, so the occasional entry may be misfiled).
Stall (X) effects activate X seconds after combat starts — the longer the fight, the more of them fire. It is the mechanic that turns time itself into a resource.
Its value rises the longer your tanks and Healing can stretch the fight. Many reactors grow "on/after Stall", so a sturdy frontline plus Stall-scaling backline is the standard shape of a long-game comp.
Generates Stall (1)
Relics (1)
Deceleration Legacy CrystalLegendary
After Stall (45), Heroes gain +1% basic stats for every 2 times you've triggered Stall this game.
Reacts to Stall (74)
Heroes (7)
IriniLimitless
Each auto attack, gain 1 Attack Speed.
After Stall (15), auto attacks deal 100% Attack Speed bonus damage.
PollenSanctuary of Bloom
Create a flower field for 5 seconds.
Each second, inflict 1 + 12.5% Mana Regen Poison on enemies and apply 10 + 100% Magic Shields to Heroes inside the flower field.
Each second after Stall (15), heal Heroes inside the flower field for 10 + 50% Magic.
RowanHearty
After Stall (10), gain 2 + 1% Max HP + 6.7% Defense HP/S.
SkornCome At Me!
Taunt all enemies and gain 10 + 10% Defense + 10% Magic Shields per Stall triggered this game. After 5 seconds, deal damage to all enemies targeting Skorn equal to 50% of his remaining Shield.
SkornRetribution
When auto attacked after Stall (10), deal 2 + 100% Magic damage and inflict 2% Defense Poison on the attacker.
PimentaPepper Spray
Create a poison cloud around Pimenta for 4 seconds.
Each second, deal 5 + 50% Magic + 50% Defense damage and inflict 2 + 4% Defense Poison to enemies in the poison cloud.
Each second after Stall (15), gain 3 + 2×Rank HP/S per enemy in the poison cloud.
GraceSalvation
Bless the lowest % Max HP Hero, applying 125+125|250|500|750% Magic Shields for 5 + 25% Mana Regen seconds and healing them for half that amount.
After Stall (20), this ability can target and resurrect dead Heroes.
Specializations (16)
The ElectricIrini
Call down lightning, dealing 10 + 20% Attack Speed + 10% Attack + 10% Magic damage per Stall and Rush triggered this game.
The BladedancerZuri
For Rush (10), auto attacks deal 5 + 100% Crit + 50% Magic bonus damage and heal 5 + 100% Crit + 50% Magic.
After Stall (20), auto attacks deal 5 + 100% Crit + 50% Defense bonus damage and heal 5 + 100% Crit + 50% Defense.
The CrescendoAria
On Stall trigger, permanently gain 3 Magic.
After Stall (20, Stall 40, and Stall 60), gain +50% Magic and increase the duration of Requiem Barrage by 1 second.
The SparkNyx
After Stall (10), each auto attack inflicts 2 + 3.3% Attack Speed Burn.
After Stall (20), each auto attack inflicts 1 + 2.5% Attack Speed Frost.
After Stall (30), each auto attack inflicts 2% Attack Speed Poison.
The BloomerPollen
After Stall (15), Double Sanctuary of Bloom's healing and Shielding. It lasts 1 second longer.
The Fae's KissPollen
After Stall (20), Sanctuary of Bloom inflicts 100% more Poison.
After Stall (40), increase the amount of Debuffs on all enemies by 33 + 33×Rank%. Backup.
The Earth's ChildPollen
After Stall (20), Sanctuary of Bloom also inflicts 3% Magic Frost and 4% Magic Burn each second.
The FriendRowan
On Stall trigger, permanently gain 20 Max HP and 4 Defense. Backup.
Backup Only: At start of combat, Tanks and Vanguards gain all Defense and Max HP gained from this ability.
The HaughtySkorn
Taunt all enemies and gain 10 + 10% Defense + 10% Magic Shields per Stall triggered this game. After 5 seconds, deal damage to all enemies targeting Skorn equal to 50% of his remaining Shield.
The InfernoFunke
Gain 2 Attack Range.
At start of combat and after Stall (20), inflict 25 + 25% Magic Burn on all enemies in range.
The SharpTilly
For Rush (10), Warriors gain 8 + 8×Rank% Attack and 4 + 4×Rank% Crit. Backup.
After Stall (20), Duelists gain 8 + 8×Rank% Attack Speed and 4 + 4×Rank% Crit. Backup.
The GlacierGustav
Blizzard applies 100% Defense more Shields and always targets Gustav.
After Stall (25 and Stall 50), permanently gain 2 + 2×Rank Defense.
The Falling SnowKarsu
Snowpiercer fires 5 more arrows.
After Stall (20), Snowpiercer arrows gain 25 + 25×Rank Crit.
The SeasonedPimenta
Pepper Spray expands in size and lasts 1 second longer.
After Stall (15), Tanks and Mages gain 20 + 20×Rank Defense. Backup.
The SelflessGrace
After Stall (10), Salvation targets all Heroes.
Backup Only: After Stall (20 and Stall 40), apply 333 + 333×Rank Shields to all Heroes and heal them for half that amount.
The BenevolentGrace
On cast after Stall (20), permanently give the target primary stats for each of their classes. This ability only triggers 1 + 1×Rank times per combat.
Items (8)
Tank's Tower ShieldRare
On Stall trigger, if held by a Tank this item gains 2 Defense.
Golden HelmetRare
After Stall (30), gain 3 Shards.
Onyx GemRare
After Stall (20), gain Stealth for 4 seconds.
Enlarging VestRare
After Stall (20), gain +20% Max HP and grow in size.
Tranquil EyeEpic
After Stall (40), gain +33% basic stats.
Catalyst of PatienceEpic
The holder gains 1 Defense and 1 Magic per Stall trigger this game.
Patient FlaskUnique
On Stall trigger, gain 15 Attack Speed and 15 Magic.
Patient GauntletUnique
On Stall trigger, heal 500.
Relics (32)
Poison BloomCommon
After Stall (10 and Stall 20), inflict 10 Poison on all enemies.
Deceleration LatticeCommon
After Stall (20), Heroes gain 10 HP/S.
Duelist's MementoRare
For each Duelist in combat, Stall abilities trigger 4 seconds earlier.
Deceleration NexusRare
Every 2 Stall triggers, gain 1 Shard.
Deceleration ReactorRare
On Stall trigger, give Heroes a 10% Max HP Shield and 8 Mana.
Shard ConstructorRare
After Stall (30), gain 9 Shards.
Poison CatalystRare
After Stall (15), whenever an enemy with Poison is auto attacked, they take damage equal to their Poison.
Frost CatalystRare
After Stall (15, Stall 30, and Stall 45), all enemies receive damage equal to 5 times the amount of Frost they have.
Plague HarvesterRare
After Stall (15), Heroes gain 1 Defense and 1 Magic per 25 Debuffs on all enemies.
Shield BastionRare
After Stall (15), Heroes gain a lasting 33% Max HP Shield.
Tank's Invigoration FiligreeEpic
After Stall (20), Tanks gain 1 HP/S per 8 Defense they have.
Duelist's Profusion FiligreeEpic
After Stall (12), whenever a Duelist auto attacks they also hit the nearest enemy to their target, dealing 25% damage and applying on-hit effects.
Mystic's Prosperity FiligreeEpic
Whenever a Mystic casts after Stall (15), they give the nearest Hero Magic and Attack equal to 66% of their Mana Regen.
Trigger Safeguard ActivatorEpic
On Stall or Rush trigger, give Heroes a lasting 10% Max HP Shield and 2 Mana Regen.
Trigger Bounty ActivatorEpic
Every other Stall trigger, gain 1 Shard.
Every other Rush trigger, gain 1 Shard.
Trigger Synchrony ActivatorEpic
Every 3 Stall triggers, Stun all enemies for 2 seconds.
Every 3 Rush triggers, Stun all enemies for 2 seconds.
Deceleration ApotheosisEpic
After Stall (25, Stall 50, and Stall 75), give Heroes +20% to all their basic stats.
Deceleration CorruptorEpic
After Stall (15) and Stall (30), double the amount of Poison on all enemies.
Deceleration AegisEpic
After Stall (15, Stall 30, and Stall 45), Heroes gain 800 lasting Shields.
Deceleration FiligreeEpic
After Stall (30 and Stall 60), gain 12 Shards.
Shield Investment FiligreeEpic
At start of combat and after Stall (20), spend 1 Shard to apply lasting Shields to all Heroes, then permanently increase the amount of Shields this applies by 50.
Tank's Patience BannerUnique
After Stall (15), Tanks permanently gain 5 Defense.
Mage's Enlightenment BannerUnique
After Stall (15), Mages permanently gain 6 Magic.
Mage's Serenity BannerUnique
After Stall (15 and Stall 30), Mages gain 100 Mana.
Deceleration FluctuatorUnique
On Stall Trigger: Heroes gain 10 Attack Speed and 10 Magic.
Deceleration ResonatorUnique
On Stall trigger, Heroes heal 250.
Deceleration Legacy CrystalLegendary
After Stall (45), Heroes gain +1% basic stats for every 2 times you've triggered Stall this game.
The RiftbreakerLegendary
After Stall (90), break the rift.
Temporal Alignment CrystalLegendary
On Stall trigger, deal 8 damage to all enemies for each Rush you've triggered this game.
On Rush trigger, give 8 lasting Shields to all Heroes for each Stall you've triggered this game.
Defensive Energy CrystalLegendary
At start of combat, Tanks and Vanguards gain Shields equal to 100% of their Max HP.
After Stall (20 and Stall 40), Tanks and Vanguards gain Shields equal to 1000% of their Defense.
Steady GrowthEnemy
After Stall (15), enemies have 40% increased stats.
Steady GrowthEnemy
After Stall (15), enemies have 55% increased stats.
Rank upgrades (11)
Second WindTank / rank A・S
After Stall (35), heal 100% Max HP, gain 100 Mana, and gain +20% Defense.
Stalled DefenseTank / rank A・S
On Stall trigger, gain 45 Defense.
DistractionTank / rank A・S, Vanguard / rank A・S
After Stall (10, Stall 20, Stall 30, Stall 40, and Stall 50): Taunt all enemies.
Critical TimingDuelist / rank A・S
For Rush (5), gain +50% Crit.
After Stall (20), gain +50% Crit.
Stall DynamoDuelist / rank A・S
Duelists gain 1 Attack Speed per Stall trigger this game. Backup.
Stall BatteryMystic / rank A・S
On Stall trigger, gain 1 Shard and give Heroes 3 Mana Regen. Backup.
Stall EnlightenmentMystic / rank A・S
After Stall (30), permanently gain 2 Mana Regen.
Stalled HeatMage / rank A・S
After Stall (20), inflict 50% Magic Burn on all enemies.
Stalled ColdMage / rank A・S
After Stall (20), inflict 35% Magic Frost on all enemies.
Stalled GrowthMage / rank A・S
After Stall (30), permanently gain 40 Magic.
InstacastMage / rank A・S
After Stall (15, Stall 30, and Stall 45), gain 100 Mana.
Other mentions (5)
Items (2)
Eye of PatienceRare
The holder's Stall abilities trigger 6 seconds sooner.
Crown of PatienceEpic
The holder's Stall abilities trigger 12 seconds sooner.
Relics (1)
Tank's Readiness BannerUnique
Tank's Stall abilities trigger 6 seconds faster.
Rank upgrades (2)
Stall CertaintyTank / rank A・S, Mystic / rank A・S
Stall abilities trigger 6 seconds faster. Backup.
Stall CertaintyMage / rank A・S
Stall abilities trigger 6 seconds faster. Backup.